A Diablo 3 mechanic discarded because "it was not fun" found the perfect place in World of Warcraft
A frustrating aspect of any creative process is having a good idea, but not the right means to execute it. Thankfully, if you're a studio the size of Blizzard, you can transfer mechanics across series if something's good but not quite fitting into the game it was designed for, which is how a notion…
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- T1A Diablo 3 mechanic discarded because "it was not fun" found the perfect place in World of WarcraftSteam store news / itch.io