Palworld lead says what makes an indie game has become "so blurred" but "creative control is king"

There are some blurred lines in the industry around what counts as indie or AAA nowadays. Is it about funding? Or scale? It's a discussion that frequently ripples up, and now someone involved in Palworld has weighed in. John 'Bucky' Buckley, the head of publishing and communications at Palworld…

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