RaceRoom adds a VR performance option that does not need eye tracking

RaceRoom Racing Experience now offers foveated rendering in VR, reducing peripheral detail to ease GPU load while keeping the centre sharp. The option arrived in the October 28 update. KW Studios says it works with any OpenXR headset without extra software. The sharp area follows your head, not…

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RaceRoom adds a VR performance option that does not need eye tracking · TechNews