Unreal Engine 5.8 Adopts Microsoft Tech To Slay PC Shader Stutter
Shader compilation stutter is one of the most notorious problems plaguing modern PC releases, but Epic just took a major step toward fixing it forever for Unreal Engine 5.8 with the addition of support for Microsoft's DirectX Advanced Shader
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- T2Unreal Engine 5.8 Adopts Microsoft Tech To Slay PC Shader StutterServeTheHome / The Next Platform / KitGuru / HotHardware