"We've got to slow down," Wardogs developer admits after Season 2's rocky rollout
Developer Bulkhead reflects on the struggles of Wardogs Season 2, needing to slow down its update pace, and solving the progression problem. Read the full story on PCGamesN: "We've got to slow down," Wardogs developer admits after Season 2's rocky rollout
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- T1"We've got to slow down," Wardogs developer admits after Season 2's rocky rolloutSteam store news / itch.io