Grand Theft Auto 4 got much darker because San Andreas took the "pop energy as far as it could go"
Dan Houser – former writer and creative director of the Grand Theft Auto series – says GTA 4 was so tonally different from what came before because Rockstar Games felt that doing the same old thing risked obsolescence. GTA was riding high going into the Xbox 360 and PS3 era, with the trilogy of GTA…
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- T1Grand Theft Auto 4 got much darker because San Andreas took the "pop energy as far as it could go"Steam store news / itch.io