Bungie Says Marathon Flopped Because It Was Too Hard
Bungie has admitted that extraction shooter Marathon failed at launch because it was too hard to attract a mainstream audience. Marathon was designed as an ultra hardcore PvPvE extraction shooter where repeated death was built into the risk / reward game loop. If you die, you lose all your gear…
Sources
- T1Bungie Says Marathon Flopped Because It Was Too HardSteam store news / itch.io