RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
Ludeon Studios, developers of sci-fi colony construction sim RimWorld, have announced in a Steam update that the game will be moving over from Unity to the studio's own in-house Waylith Engine in its upcoming update 1.7. Ludeon states that the game will "look and play exactly the same", but…