Nvidia's denoiser now counts time, not frames, and ships five breaking changes
Nvidia's real-time denoiser library has changed the thing it counts. In version 4.18.0 of NRD, published at 10:39 UTC on October 9 and read at 21:47 UTC on October 10, the REBLUR and RELAX denoisers build their history from elapsed time rather than from a frame count, and Nvidia's own wording for…
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- T2Nvidia's denoiser now counts time, not frames, and ships five breaking changesUploadVR / Road to VR / MIXED