After Burnout, Star Wars: Galactic Racer studio lead says "games should challenge players"
The former Burnout developers behind Star Wars: Galactic Racer reckon it's important to challenge players, because they're going to tune out otherwise. Star Wars: Galactic Racer is a tough game. Intentionally so, with Fuse Games CEO Matt Webster saying "we are asking way more out of players" this…
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- T1After Burnout, Star Wars: Galactic Racer studio lead says "games should challenge players"Steam store news / itch.io