Rematch is adding 50ms of input delay so your ping stops deciding other players' duels
Sloclap is rebuilding how Rematch decides who touched the ball, and the bill comes to 50 milliseconds. Every hit will be worked out by the server instead of by the player who threw it, and to make that possible your own character's animations will start three frames late. The studio set it out in a…
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- T2Rematch is adding 50ms of input delay so your ping stops deciding other players' duelsUploadVR / Road to VR / MIXED