Microsoft changed its D3D12 matrix spec twice in 12 days, then took two fixes from one outsider
The draft specification for matrix maths in Direct3D 12 changed shape on October 6, 12 days after the previous rewrite of the same document, and it is still a draft. Microsoft then merged two fixes into its public DirectX headers on October 9 at 23:08 UTC, both of them written by the same…
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- T2Microsoft changed its D3D12 matrix spec twice in 12 days, then took two fixes from one outsiderUploadVR / Road to VR / MIXED