Critical Role 4's first D&D romances are predictable as hell, but here's why I'm invested anyway
When Critical Role campaign 4 first began, DM Brennan Lee Mulligan told me the series had five key tenets. Those were "Swords, Family, Death, Magic, and Kissing". We've had those first four in ample amounts, but, until recently, the storyline was pretty sans-kissing. All that's changed in the past…
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- T1Critical Role 4's first D&D romances are predictable as hell, but here's why I'm invested anywaySteam store news / itch.io