Steam's new Pyrowave convars point to one engineer's own sweep: 125 to 300 Mbit/s

Valve's beta Steam client update of October 1 added two convars, @PyrowavePSNR and @PyrowaveHeightFactor, which Valve added to "tune automatic bitrate calculation" for the Pyrowave codec on a Remote Play stream. Valve's patch notes point to a single document for the details, and that document puts…

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