Steam's beta lets Remote Play run at up to 1 Gbit/s, and Valve warns it costs latency

Steam's client beta now lets you set a manual Pyrowave bitrate of up to 1 Gbit/s for Remote Play, and Valve's own note says what that costs: "more bandwidth increases latency". The Steam Beta Client Update that raised the ceiling went out to the Preview and Beta channel on October 2 at 02:07 UTC…

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Steam's beta lets Remote Play run at up to 1 Gbit/s, and Valve warns it costs latency · TechNews