Final Fantasy 7 Revelation battle lead doesn't know the best way to balance real-time and turn-based
After three whole installments of the Final Fantasy 7 Remake trilogy, battle director Teruki Endo still isn't sure what the right balance of turn-based and real-time combat is, but as he heads towards the launch of Final Fantasy 7 Revelation, he reckons this is why he's still not "tired" of working…
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- T1Final Fantasy 7 Revelation battle lead doesn't know the best way to balance real-time and turn-basedSteam store news / itch.io